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A lot of us have fond memories of playing Virtua Fighter in the arcades; the visuals, environments, and cutting-edge, tight controls made it one of the most enjoyable arcade titles of its time.

Nowadays, with arcade sticks and the widespread release of arcade titles on home consoles, developers are bringing the arcade experience to your living room.

The most recent iteration of Virtua Fighter 5, Final Showdown, is a massive tweak to the original Virtua Fighter 5, bringing about tons of character balance changes, extra costumes, and some solid online multiplayer.

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The system is fairly simple, and moves are composed of punches, kicks, and combinations thereof to deliver a wide range of attacks.

In fact, most characters have an average of 30 moves they can perform with various combinations of the D-Pad and punches and kicks.

These moves can be chained together into combos, rewarding players with ways to deal massive damage if they can set up their opponents properly.

It’s not all about the attacks though – characters can block, jump, and dodge attacks to interrupt combos, and a well-placed strike after a dodge can completely turn the tables on your opponent.

Gameplay: 5/5 Virtua Fighter has long been considered one of the tighest, most technically proficient fighters on the market, with its precise controls and deep, yet approachable combat system.

The latest iteration of the series refines this even further, with massive character balance changes to set everyone on even footing.Arenas are composed of square or rectangular 3-dimensional areas of varying sizes and locations.Every character practices a real fighting style and the whole experience feels authentic.Speaking of characters, the roster is made up of 20 characters, including returning vet Taka-Arashi and newcomer Jean Kujo.Players can also throw opponents (great against heavy blockers) and perform a few heavy blows that can absolutely wreck an opponent if timed correctly.Similar to other games in Sega’s “Virtua” series, the game plays itself off as a fighting simulator, and it works – no fireballs or 20-foot jumps here.

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